All you get in the box is the device itself and a charger – simple. Due to the Switch Lite only being a handheld device, the console doesn't come with a dock, HDMI cable or kickstand. So, you aren't losing too many features aside from docked mode – which means no TV play. Arguably a bit too thin, as we sometimes found our fingers slipping off them. Both models also allow wireless connectivity, Bluetooth headphones, and MicroSD cards to increase the 32GB internal storage. However, the L and R buttons are thinner than on the original Switch. The ZL and ZR triggers feel perfect and help cement that snug fit. The D-Pad replacement feels natural, like it's always been there – and is undoubtedly more suited to handheld play. While you can connect up to four separate Joy-Cons wirelessly, you won't get an additional pair out of the box with the Lite.ĭespite the controllers being fixed, they offer mainly the same buttons as the original Switch – except the left, right, up, and down buttons, which have been replaced by a D-Pad, or Plus Control Pad, as Nintendo calls it. In addition, the Switch Lite comes with integrated controls rather than Joy-Cons. ![]() ![]() However, it remains wide and doesn't feel quite as comfortable as the 3DS did. By contrast, the Lite is considerably more portable and fits snugly in your hands. Due to its smaller size, it's more portable and convenient to use on the go than the original Switch: you need less elbow room, and it could probably fit in quite a large pocket.Īs someone with small hands, this writer is aware that the original Switch can be uncomfortable to use in handheld mode while relatively compact, it's still large by handheld standards. Where the Switch Lite truly shines is that it feels more comfortable as a handheld device. It's a minor issue but slightly odd for onlookers on a morning commute. We had to hold the console closer to our faces to read some text. However, the trade-off is that it can sometimes be difficult to read small in-game writing on a smaller screen. In other words, it's a smaller screen than the original Switch's 6.2 inches, but with the exact resolution – so you're not losing anything regarding picture quality. In fact, this gives the Switch Lite a pixel density of 267 pixels per inch (ppi), a bit sharper than the original Switch's 236 ppi. This means the device comes with a smaller LCD touch screen, measuring just 5.5 inches but still providing 1280 x 720 pixels. The Switch Lite measures 91.1mm x 208mm x 13.9mm and weighs 275g, compared to the 102mm x 239mm x 13.9mm dimensions and 297g weight of the original Switch. Therefore, the Switch Lite is much more compact and lighter than its predecessor. That comparison also applies to the Nintendo Switch OLED, which is slightly larger than the original Switch. Switch Lite owners can connect with Nintendo Support online and begin setting up a repair by heading to this website.The main difference between the Nintendo Switch Lite and the original Nintendo Switch is that the Switch Lite is solely a handheld device. ![]() Not all types of repairs will be covered by the warranty, however, and users may still have to pay out of pocket. The Nintendo Switch Lite is covered by a 12-month warranty, and the company’s online portal allows buyers to check their warranty status via serial number in case they aren’t sure if their time has run out. If all else fails, users always have the option to send their device into Nintendo’s repair center, though this could mean parting with the console for a considerable amount of time. It is worth mentioning that it is possible to buy and use an external controller with the Lite. In terms of a fix, solutions are currently limited, although one option is to try and clean underneath the analog stick with isopropyl alcohol and a cotton swab. ![]() Furthermore, it seems that Joy-Con drift is still an issue with the Lite, despite the device’s newer design. This issue with the standard Switch was so prevalent that disgruntled customers filed a lawsuit over it. Joy-Con drift is an issue where the console believes a player is manipulating the controllers when in actuality, the player is not touching them at all.
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